Vulboros
FANTASYLAND
Updated:
13 minutes ago
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DAISY DUCK
lvl
86
10
Maxed
7
DAISY DUCK

Power: 1,433

HERO; SUPPORT; DOWNTOWN; THE SENSATIONAL SIX; DOWNTOWN HERO; MICKEY AND FRIENDS; DUCKS

Offense:
3,192
Defense:
1,361
Health:
29,205
Recovery:
0
Crit Chance:
27.00%
Crit Power:
215.00%
Speed:
195
Potency:
32.00%
Tenacity:
38.00%
Precision:
50.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

HIGH HEELS
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+5% Counterattack chance.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% Counterattack chance.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 3,192 damage to target opponent. 10% chance to perform a follow up attack dealing up to 3,192 damage.

When an opponent deals damage to an allied Donald Duck, 10% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 3,192 damage to target opponent. 10% chance to perform a follow up attack dealing up to 3,192 damage.

When an opponent deals damage to an allied Donald Duck, 15% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 4,788 damage to target opponent. 10% chance to perform a follow up attack dealing up to 4,788 damage.

When an opponent deals damage to an allied Donald Duck, 15% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 4,788 damage to target opponent. 10% chance to perform a follow up attack dealing up to 4,788 damage.

When an opponent deals damage to an allied Donald Duck, 20% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 6,384 damage to target opponent. 10% chance to perform a follow up attack dealing up to 6,384 damage.

When an opponent deals damage to an allied Donald Duck, 20% chance to counterattack with this ability with a guaranteed follow up attack.
SHOWTIME!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2.
Requires Gear Tier 3
50
5,000
Level 3
+1 to Offense Up duration.
Requires Gear Tier 5
75
55
13,000
Level 4
Extend duration of 1 additional Helpful effect.
Requires Gear Tier 7
100
55
25
62,500
Level 5
Extend duration of 1 additional Helpful effect.
Requires Gear Tier 9
100
75
50
128,750
25
This character and adjacent teammates gain the following:

Gain Offense Up for 1 turn.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 1 turn.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 2 Helpful effects by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 3 Helpful effects by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
I'VE HAD IT!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
If Donald Duck is a teammate, he gains 30% Speed Meter.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+1 Defense Down duration.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 4,190 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.

If Donald Duck is a teammate, he gains Empowered.
Deal up to 4,190 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 6,284 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 6,284 damage to target and adjacent opponents. Inflict Defense Down for 2 turns.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 8,379 damage to target and adjacent opponents. Inflict Defense Down for 2 turns.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
DUCK DIVA
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+5% activation chance.
Requires Gear Tier 7
150
75
40
92,500
Level 4
If teammate is 'Duck' or 'Sensational Six', restore up to 10% of their max Health.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+5% Health restored.
Requires Gear Tier 10
150
125
80
210,000
50
When a teammate receives a Helpful effect, 5% chance to increase its duration by 1.
When a teammate receives a Helpful effect, 5% chance to increase its duration by 1.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1. If teammate is 'Duck' or 'Sensational Six', restore up to 10% of their max Health.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1. If teammate is 'Duck' or 'Sensational Six', restore up to 15% of their max Health.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.